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Green Lantern (1990) #179
Quick Rating: Good
Title: Homecoming? Part Four
It’s Green Lantern versus Green Lantern!
Writer: Ron Marz
Pencils: Luke Ross
Inks: Rodney Ramos
Colors: Moose Baumann
Letters: Jared Fletcher
Editor: Peter Tomasi
Cover Art: Brandon Peterson
Publisher: DC Comics
Kyle Rayner’s swansong continues, and as much as I’ve enjoyed this title for the most part, I have to admit to feeling slightly let down by the clichéd nature of this issue. In part three of “Homecoming?” Kyle found out that his old enemy, Major Force, is the one who sicced the Green Lantern-killer called Fatality on him. This issue, Kyle goes after him, only to find he has an unexpected protector – John Stewart.
The circumstances around John’s allegiance are a bit strained and seem like little more than an excuse to bring up the stereotypical hero versus hero battle. As far as the battle itself goes, there’s nothing wrong with it. It’s actually done quite well and basically in-character. It just feels forced. On the other hand, Marz gets points for finally making the John Stewart/“Daily Show” joke that you know writers have been aching to do in the Green Lantern titles for several years now.
I’m still very impressed by Ross and Ramos on art, though. If you’re gonna do a comic book about Green Lanterns fighting each other, than the quality of the ring-constructs is of the utmost importance. This art team does a great battle scene, with both GLs slinging around pretty imaginative weapons and proxies to fight out their battles for them.
These two are great, classic-style superhero artists. Not weighed down with anime-style detail, not so simple as to look like a cartoon, but solid storytellers with a good line and a great style. Ross is one of those highly underrated artists that doesn’t generate the buzz he deserves.
This isn’t a bad issue by any stretch of the imagination. It’s solid, it works. But it feels like a filler issue, something that could have been fit into a few pages of another issue, but got dragged out to help the storyline reach the requisite six issues that every storyline seems to need these days. Two issues left – I think things will pick up again next issue.
Rating: 7/10
JSA #60
Quick Rating: Excellent
Title: Redemption Lost Part One
An old evil returns, a Spectre wrestles with his own demons, and all heroes tackle matters of faith.
Writer: Geoff Johns
Pencils: Don Kramer & Tom Mandrake
Inks: Keith Champagne & Tom Mandrake
Colors: Hi-Fi
Letters: Rob Leigh
Editor: Peter Tomasi
Cover Art: Ethan Van Sciver
Publisher: DC Comics
Geoff Johns jumps into some surprisingly weighty issues in this issue. Dr. Mid-Nite, Mr. Terrific and even the staunchly scienfitic Atom (who seems to be a part-time member of the JSA considering how often he’s popped up here lately) all wind up talking rather openly about prayer, religion, faith and redemption. Dr. Mid-Nite is struggling to solve the murder of one of his many operatives while Terrific and the Atom search the timestream for the lost Hourman. It’s a strong story that doesn’t shy away from very frank discussions of religion, and it is to Johns credit that he discusses all sides of the debate without maligning characters who believe in the Church or chilling those who don’t. It is, simply put, a story that is very respectful of different philosophies, and that’s something that is sadly rare.
That said, it’s still a superhero comic and we still get plenty of action. The first Hourman seems to be throwing himself back into the superhero game to keep from having to think of his time-lost and possibly dying son or the wife that believes he is already dead. The Spectre, for his part, is in real trouble, something that isn’t easy to do with a character that powerful, and it is his story that propels this first issue of a new story arc.
Kramer and Champagne do a very good job on the artwork. In some of his earlier issues, Kramer’s work was kind of sketchy and struggled to fit the characters. He seems to have overcome those hurtles. A big plus in the art side, however, is the three-page prologue featuring the original Spectre and Mr. Terrific, drawn by Tom Mandrake, perhaps the best Spectre artist ever. When I saw the green ghoul’s entrance on page two, I had to flip ahead to the credits to make sure it was him. It was a welcome surprise and made this issue even more fun.
It isn’t easy to weigh action and spandex with discussions of God and the afterlife, but Geoff Johns does it beautifully. Month in and month out, this is the best superhero comic book on the stands. This month is no exception.
Rating: 10/10
The Flash (1987 Series) #209
Quick Rating: Very Good
Title: Fast Friends
The Justice League wants to know who tampered with their memories and why, but the Flash isn’t sure he’s ready to tell them.
Writer: Geoff Johns
Pencils: Howard Porter
Inks: Livesay
Colors: James Sinclair
Letters: Rob Leigh
Editor: Joey Cavalieri
Cover Art: Michael Turner
Publisher: DC Comics
I find it remarkable that nine issues have passed since the Spectre eliminated the knowledge of Wally West’s double identity from the minds of the world, but Geoff Johns still seems to have plenty of room to mine that simple concept for great stories. This issue Justice League members past and present, specifically those who knew Barry Allen, Wally’s predecessor, confront him to find out why they can no longer remember either of them they way they know they should. Wally, however, just wants to get away to track down his missing wife, Linda. The result is the latest in the classic line of Flash/Superman races. For the first time, however, the race needs to cheap gimmick to pit the two of them against each other, it’s a basic story of a man trying to help his friend and that friend refusing help.
This is a slow paced issue, ironic considering the title character, but Johns does a great job with all of the various heroes depicted herein. Green Arrow is angry, but justified, Firestorm is impatient and we get a surprising insight into John Stewart (the current Green Lantern, not the guy from The Daily Show). Even the eternal admiration for the late Barry is tempered with good character bits. Johns may spend a little too much time on what amounts to an extended roll call, but that’s coming from someone intimately familiar with all of these characters. A less rabid reader than myself may find it helpful.
Howard Porter became a comic book superstar drawing the JLA, and he’s still got it. Any “racing” issue, even one that is built so solidly upon characterization, needs strong art to make it work. You’ve got two men moving at almost the speed of light for most of the book, and Porter makes it work with a blend of classic super-speed images – speed lines, multiple images, bolts of lightning. It’s a fine looking issue.
Next issue we are promised a meeting between the Flash and the man who has, off and on, been his best friend since they were teenagers. It’s a pairing I always find entertaining, and I can’t wait to see what Johns has in store.
Rating: 8/10
Green Lantern Corps (2006 Series) #58
Title: War of the Green Lanterns Part Two
Writer: Tony Bedard
Pencils: Tyler Kirkham
Inks: Batt with Rob Hunter
Colorist: Nei Ruffino
Letterer: Steve Wands
Cover: Tyler Kirkham
Editor: Brian Cunningham, Adam Schlagman & Eddie Berganza
Publisher: DC Comics
Things are looking bad for the Green Lantern Corps. In part one of War of the Green Lanterns, Krona unleashed an all-out assault on Oa, using the Guardians as hosts of the Entities he’s been collecting and placing the Yellow entity, Parallax, back inside the main power battery, where he was trapped for millennia. This time, though, the battery isn’t a prison, it’s a conduit to power. Parallax seizes the minds of the entire Green Lantern Corps, except for those few Lanterns who have, however briefly, played host to him before. Although Kyle Rayner and John Stewart both manage to ward off his control, the fear and paranoia he creates begins to seep in, and it’s Lantern against Lantern.
The danger behind War of the Green Lanterns is that the whole premise seems to be anchored in that old chestnut of brainwashed heroes being forced to fight those that aren’t brainwashed. The fact that the “free” Lanterns are greatly outnumbered makes the story more interesting, but there’s still only so much mileage one can get out of that concept. This issue perhaps takes it a bit farther than it needs to, with most of the book focusing on Kyle and John’s battle, with Ganthet trapped in the middle. It’s an intense fight, although (appropriately enough) the intensity comes more out of the emotion that’s spilled on the page than any of the actual action scenes. There’s little fear that either of these two will actually die (not until later in the crossover, at least) so having them hurl rather hateful, painful statements at each other really is more effective. Superheroes can come back from the dead by next issue. Kyle ripping open John’s emotional scars over the death of Katma Tui, or John comparing Kyle to scared, stupid grunts who get their friends killed? Those are the sort of wounds that take time even for superheroes to heal. It’s good, but it’s a bit much. This issue needed something else, a b-plot to break it up a little bit.
Tyler Kirkham’s artwork is solid, with great action scenes and lots of wild outer space elements. The cover is particularly nice, with John’s ring-constructs eating up most of the art space.
This is a good issue, but not great. Hopefully, the rest of the crossover will improve.
Rating: 7/10
Green Lantern: Emerald Warriors #7
Title: Last Will: Seeing Red
Writer: Peter J. Tomasi
Pencils: Fernando Pasarin
Inks: Cam Smith, Oclair Albert & Fernando Pasarin
Colorist: Randy Mayor
Letterer: Steve Wands
Cover: Rodolfo Migliari
Editor: Adam Schlagman
Publisher: DC Comics
Guy Gardner, Ganthet, and Bleez are left to battle Zardor, the rest of the Green Lantern’s having left him behind after the truth of his mission was revealed. Guy could use a little help, though – former Ion-avatar Sodom Yat is back, and he’s got a mad-on for the Guardians and the Green Lantern Corps. It’s good to see just how events of the past year or two have been planned out. Guy’s temporary reversion to a Red Lantern comes back into play this issue, as does everything that happened to Sodom Yat during the time he was the host for Ion. Kilowog and Arisia’s anger at Guy is understandable and palpable. Fernando Pasarin is even more impressive this issue than he’s been in the past, with really exciting, energizing battle sequences, cool looking monsters and aliens, and real anger on Guy Gardner’s face. This book is part of the run-up to War of the Green Lanterns, of course, and it’s been incredibly exciting for that. I’m more excited than ever for that storyline to unfold.
Rating: 8/10
Justice League: Generation Lost #19
Title: And the Lord Taketh Away
Writer: Judd Winick
Pencils: Fernando Dagnino
Inks: Raul Fernandez
Colorist: Hi-Fi
Letterer: Steve Wands
Cover: Dustin Nguyen
Editor: Brian Cunningham & Rex Ogle
Publisher: DC Comics
Maxwell Lord has the Blue Beetle in his clutches. Power Girl has broken free from Max’s hold, but she races off to try to wake up the rest of the DCU’s heroes, and the Justice League International races to save one of their own… but, if the cover isn’t too much of a spoiler, they may be too late.
Okay, screw the spoiler warning. DC’s been “hinting” about this for a few months now, and this issue seems to end with Maxwell Lord killing the Blue Beetle – for the second time – with a bullet to the head. And I’ve got to be frank with you guys… I’m not buying it. I just can’t imagine that DC editorial would allow a writer kill off a second Beetle the same way so callously. I can’t imagine that they’d kill off a character that they’ve been giving such a big push in other media. And there hasn’t been even the slightest reaction to the death since the issue came out. Even Kyle Rayner’s “death” during Blackest Night got a few interviews online, and he was back in the next issue. With five issues left in this series, I’m just not banking on Jaime Reyes being dead at the end of it.
Okay, with that out of my system, the issue was really great. Watching the JLI acting like real heroes, true heroes, is everything you want out of this series. Winick has taken the old group, mixed in a few new members that truly belong, and given us one of the most solid superhero comics being published right now. It’s a shame that this story is so close to the end, and I really hope that DC has plans in motion to keep these characters together after the end of Brightest Day.
Rating: 8/10
PVP (2003 Series) #9
Quick Rating: Good
Skull winds up in a science lab – can Brent and Cole spring him?
Writer: Scott Kurtz
Art: Scott Kurtz
Letters: Scott Kurtz
Cover Art: Scott Kurtz
Publisher: Image Comics
When Skull the troll comes down with a tummyache (he ate a whole box of urinal cakes), Brent Sienna takes him in for some medical attention. Mistaking Skull for a gorilla, though, the doctor sends him to a research laboratory and Brent to prison.
This latest collection of Scott Kurtz’s wickedly funny online comic strip isn’t quiet as sharp as the usual fare. PVP really has two kinds of stories they tell: satires of society and pop culture or silly situation comedies. This is one of the latter, and while it’s still funny, it’s not quite as funny as the more satirical stuff.
As always, the book includes two more stories, and these are both stronger than the cover. In the second segment, slackers Robbie and Jase are horrified to learn that Francis has never seen the movie “Animal House,” and decide to indoctrinate him in the ways of the frat boy. They have several attacks in mind, from stupid attempts at hazing to a panty raid gone horribly, horrible wrong. The result is considerably funny than the first storyline. Kurtz finishes off the book with a few quickies about a sleeping Skull imagining himself as various superheroes. Funny for a comic fan – probably not so much if you’re not.
As usual, the artwork on this issue is pretty good. The characters may not be the most detailed in all of comic books, but the designs are clever and amusing. It’s particularly fun to see Skull and the crew dressed like Green Lantern, Superman or the Fantastic Four.
While it may not be the sharpest issue of PVP to date, it’s still an amusing one, and fans will walk away with a smile on their faces.
Rating: 7/10









