DC: The New Frontier #3
Quick Rating: Good
Title: The Brave and the Bold
As the Challengers of the Unknown are born, Hal Jordan finds a new purpose.
Writer/Artist: Darwyn Cooke
Colors: Dave Stewart
Letters: Jared K. Fletcher
Editor: Mark Chiarello
Cover Art: Darwyn Cooke
Publisher: DC Comics
The various plotlines woven into the first two issues of The New Frontier finally start to converge, albeit tangentially, in this issue. Four brave men band together as the Challengers of the Unknown. Meanwhile, J’onn J’onzz finds his secret jeopardized and Hal Jordan signs up with Ferris Aircraft, unaware of the fate that awaits him.
Darwyn Cooke’s story gets a bit more interesting this issue as some of the various plotlines from the first two issues begin to connect. He has done a good job generating a feel for the silver age incarnations of these characters, with the exception of the “big three” of Superman, Batman and Wonder Woman, each of whom seems like more of a holdover of their golden age selves and who are, in fact, painted as something of an “old guard” in this series. Cooke also adds in a new character in this issue, a black man who sets out to take revenge on white supremacists that assaulted him. The story isn’t entirely original, of course, but I find myself curious about it mostly because, DC geek that I am, I can’t seem to figure out what character he is supposed to be a corollary for.
If there’s any problem with this book, it’s that so much of it seems like retreaded territory. While the classic versions of the characters are welcome, the red scare story and the reactionary Commie-hunter story are both somewhat worn out, and Cooke’s storyline doesn’t feel like it’s adding much to it, at least not yet.
As usual, his artwork is fantastic. Cooke’s iconic style is absolutely perfect for an old-fashioned comic book story, or a story that tries to take old fashioned elements and cast them in a new light. He draws the best classic versions of Superman and Batman that I’ve seen since the creators themselves put down their pencils, and the otherworldly form he gives the Martian Manhunter is spot-on.
So far, this series is more remarkable for the artwork than the storyline, but the storyline is okay. And it’s still got plenty to potential to grow – Cooke just needs to find the new paths that are available with such great source material and stop going down the old ones so much.
Rating: 7/10
Hard Time #3
Quick Rating: Good
Title: Hard Ways
Ethan Harrow is picking up enemies in prison, not even realizing the power that lies within him.
Writer: Steve Gerber
Art: Brian Hurtt
Colors: Brian Haberlin
Letters: Jared K. Fletcher
Editor: Joan Hilty
Cover Art: Tomer Hanuka
Publisher: DC Focus
It’s taken three issues, but I’m starting to get into Hard Time. Last issue, Ethan’s power erupted again, delivering a savage beating to an Aryan inmate that harassed him, but again doing so without him being aware of his power. The guards in prison are equally stumped, with Ethan having the logical motive, but the only person who had access to the victim being his cellmate, the ineffectual and effeminate man named Cindy. Cindy saw the waves of power batter his cellmate and is convinced Ethan is responsible, but Ethan still doesn’t know what’s going on.
The dramatic aspects of this series are starting to take off – we’re getting a good solid prison drama with aspects of mystery and science fiction to touch it up. The only problem is the question of how long Steve Gerber can maintain Ethan’s ignorance of his own power without stretching all credulity. It’s already beginning to wear a little thin, and even if Ethan doesn’t know what’s happening to him when his power manifests, sooner or later he’s got to figure out that he’s blacking out each time one of these odd events happens.
Brian Hurtt and Brian Haberlin continue to do a good job with the artwork, although again, I have to bemoan the apparent “house style” that is being used in the DC Focus books. I can understand the desire to make the line stand out, make it distinct from the DC Universe, but I can’t help feeling that making all of the titles look more or less the same is the way to do it. That set, the Brians make very good use of the tools they are given, making Ethan look small and unassuming in the midst of a comic book otherwise populated by brutal rapists, thieves and murderers.
This is a good title, but it still needs a little more of a push to make it a great one. Fortunately, the book has gotten better with each issue, so hopefully the creative team will soon crest that hump and make the flagship of the DC Focus line the solid title the imprint needs it to be.
Rating: 7/10
Lucifer #49
Quick Rating: Fair
Title: The Widow (Wire, Briar Limber Lock Part Two)
Lucifer returns, and explains why reality is falling apart!
Writer: Mike Carey
Art: Peter Gross & Ryan Kelly
Colors: Daniel Vozzo
Letters: Jared Fletcher
Editor: Shelly Bond
Cover Art: Christopher Moeller
Publisher: DC Comics/Vertigo
Finally. After reading this issue for five months (of which this is only the second time Lucifer has actually shown up in his own title) I feel like I’m starting to get a grasp of what’s going on here. As the immortals are driven out of Lucifer’s new universe, the fallen angel himself has uncovered a flaw in reality that threatens to destroy the universe. This being a comic book, flaws that threaten to destroy the universe are a dime a dozen, but this one is a pretty clever one that suits the pseudo-religious nature of this title.
While this book still suffers from major accessibility problems, the stuff that’s starting to become recognizable is interesting. The book features an entertaining (if not entirely unexpected) meeting with the incarnation of nature in Lucifer’s universe, several inventive monsters and other clever bits like a waterfall of swords that show the amount of imagination that Mike Carey and the art team have put into the issue.
There are a lot of interesting things here. The problem, as it has been since I started reading this book with issue #45, has been one of putting the elements together in an understandable manner. Too much in this book doesn’t seem to relate to anything else, and that’s a problem. The result is a book that, in general, I want to like much more than I actually do.
Gross and Kelly come back to form in this issue, which looks better than the last few have. Images like Angels in flight, a horse being created from clay, the aforementioned incarnation of nature and the odd gateway that bears Yahweh’s name all have a fantastic look to them, like illustrations out of a classic fantasy novel. Lucifer seems to walk the line between fantasy and horror – this issue is more firmly on the fantasy side, and the artwork reflects that.
I’m still not exactly a fan of this comic book, but I’m warming up to it. With issue 50 coming next month and a rather good cliffhanger in this issue, Carey has the tools to grab people in the very near future if he plays it right.
Rating: 6/10
The Iron Age: Alpha #1
Title: The Iron Age: Alpha
Writer: Rob Williams
Art: Rebekah Isaacs
Letters: Jared K. Fletcher
Colors: Andres Mossa
Cover Art: Ariel Olivetti
Editor: Thomas Brennan
Publisher: Marvel Comics
While attending a reception for a library he helped fund, Tony Stark is abducted by a squad of robots, and not even Luke Cage and Iron Fist can save him. Spirited away, he finds himself in the clutches of an old villain he fought once, years ago, who has a new agenda. The Phantom wants to end the world, and all he’ll need to do it is Dr. Doom’s time machine and one of the most powerful threats the Marvel Universe has ever faced.
Rob Williams kicks things off with an interesting concept – a villain who uses time travel to destroy the world, and Iron Man tossed back in time with a chance to prevent it. The format is rather odd – why this was structured as a three-issue miniseries with two “Alpha” and “Omega” bookends rather than just a five-issue miniseries is beyond me. But it’s easy enough to forget about that and just get into the story. Considering what Marvel was working on when this was released last summer, one has to wonder if the reintroduction of Dark Phoenix in this time-travel story wasn’t a warm-up of sorts for Avengers Vs. X-Men. It doesn’t necessarily feel that way, at least not in this first issue, but that doesn’t mean it wasn’t weighing on the minds of the creators when they put this book together.
Rebekah Isaacs and Andres Mossa are a good art team, telling the story easily enough and finding ways to visually distinguish between “present” Tony and “past” Tony. All in all, it’s a good set-up. I look forward to reading the rest.
Rating: 7/10
Lucifer #48
Quick Rating: Good
Title: The War (Stitchglass Slide Part Two)
Thole the weaver finds a mate.
Writer: Mike Carey
Art: Peter Gross & Ryan Kelly
Colors: Daniel Vozzo
Letters: Jared Fletcher
Editor: Shelly Bond
Cover Art: Christopher Moeller
Publisher: DC Comics/Vertigo
With this issue Mike Carey concludes the intriguing “Stitchglass Slide” storyline begun in issue 46 and skipped over last month for the far less intriguing “Wire, Briar, Limber Lock.” In part one, the weaver named Thole accidentally brought a young human boy through the portal into Lucifer’s realm just as he began preparations to find a mate. This issue, he finds her, and she turns out to be a far less pleasant mate than one may hope for.
Uuna is harsh and cruel, and her interest in Thole’s human friend is far from healthy. The story spirals towards a brutal, inevitable conclusion that, thankfully, does seem to finally come around to the larger arc of the story After reviewing for issues of this title, though, I have to ask long-time readers of the book, does Lucifer ever actually show up in this series?
Gross and Kelly do nice artwork in this issue, making Thole look small and awkward while Uuna looks bulky and imposing – almost like a nastier version of Paul Chadwick’s Concrete. The violent conclusion of the issue is nasty and bloody, and visually, it works very well all around.
The only real problem with this issue is that, even after a few months, I have no idea what this comic book is about. The title character is a constant no-show, the stories bound around without any connection to each other, and when Mike Carey does strike upon an interesting idea like the weavers, he shatters the flow with unnecessary side stories. This is a pretty good issue, but all in all, I’m not a fan of this series.
Rating: 7/10
The Spirit (2007 Series) #4
Quick Rating: Great
Title: Hard as Satin
The return of Silk Satin – and one of the Spirit’s greatest foes!
Writer: Darwyn Cooke
Pencils: Darwyn Cooke
Inks: J. Bone
Colors: Dave Stewart
Letters: Jared K. Fletcher
Editor: Scott Dunbier
Cover Art: Darwyn Cooke
Publisher: DC Comics
Darwyn Cooke has been really smart about launching this series. Each issue thus far has been completely standalone, and each one has reintroduced a different piece of the Spirit’s mythos. Doing it a bit at a time keeps the reader from feeling overwhelmed, while at the same time, keeping the longtime fan happy to see so many familiar faces. This issue, he brings back not one, but two classic characters, as the Spirit teams up with the femme fatale named Silk Satin (now reimagined as a CIA agent) to track down the whereabouts of one of his greatest enemies.
Both Silk and the villain are reintroduced in very good fashion, and the hunt for the bad guy gives this issue less of a superhero vibe and more of a rip-snorting, “Indiana Jones”-style flavor. The hunt is global, and the adventure reflects that. While Central City is Spirit’s base of operations (and I’m still curious as to whether it turns out to be the Flash’s Central City, as this is ostensibly a DC Universe title), it’s great to know he can trot the globe with the best of ‘em.
You know what’s even better than his writing, though, if such a thing is possible? The art? Cooke doesn’t merely emulate Will Eisner’s style, he uses his own style – it just so happens that his style is spot-on perfect. His women are beautiful, his heroes are rugged and his landscapes are awesome. The splash page is one of the most inventive ways to work the “Spirit” logo into the artwork I’ve ever seen, and Dave Stewart’s colors really help make this book work, presenting a sharp contrast between the urban tones of Central City to the washed-out yellows of the desert scenes.
I love this book. You should too.
Rating: 9/10
Birds of Prey (1999 Series) #70
Quick Rating: Very Good
Title: Huntress/Prey (Between Dark and Dawn Part Two)
On her first mission, Huntress faces a crazed former Justice Leaguer – and stumbles onto a nasty secret.
Writer: Gail Simone
Art: Ed Benes
Colors: Hi-Fi Design
Letters: Jared K. Fletcher
Editor: Joan Hilty
Cover Art: Greg Land
Publisher: DC Comics
Now a full member of the team, Huntress’s first mission sends her undercover, investigating a cult that is somehow tied into the deaths of three teenagers who were found wearing the costumes of dead superheroes. The cult turns out to have some protection, however – the crazed former JLA member named Vixen. Even for someone with Huntress’s training, Vixen is a formidable opponent, and when you add in the fact that she’s totally bloodcrazed, the newest Bird of Prey is in for a serious fight.
Meanwhile, Oracle is working with Savant, giving him a second chance by giving him a tiny, dirty section of Gotham to clean up. As you can imagine, Black Canary isn’t crazy about this idea, but she’s willing to go along with it out of trust for Oracle. It’s an interesting idea – certainly not the first time a villain is given a chance to get on the side of the angels, but I feel like Simone has found a new angle to put to it.
Huntress’s storyline, the “A Plot,” as it were, is even more interesting. Generally speaking, this is a pretty “street level” book, but Simone has tapped into a plot that really has much wider implications. There are a lot of places this story could go, and they aren’t all restricted to Birds of Prey.
Ed Benes returns on the art chores this issue, and he hasn’t missed a beat. He draws some tough-looking women, and although he tends to lapse into cheesecake artwork at times, he has strong, dynamic poses. Vixen and Huntress each get suitable ferocious looks on their faces when necessary. There’s also your standard fight scene in the rain, which he handles well, and the whole thing wraps up with a tidy little cliffhanger.
As one of the few bat-universe titles to escape the upcoming “War Crimes” crossover, Simone is instead going bi-weekly for this story arc, dishing up twice the Birds of Prey every month. It’s one of the few books out there that’s really worth it, although it’ll be easier on the pocketbook when it goes back to a regular schedule. This storyline is shaping up nicely, though, and it’ll be fun to see where it goes.
Rating: 8/10