Archive
Exiles (2001 Series) #57
Quick Rating: A Qualified Good
Title: Bump in the Night Conclusion
A secret held by an Exile could spell the end for Zarathos!
Writer: Tony Bedard
Pencils: Jim Calafiore
Inks: Mark McKenna
Colors: JC
Letters: Dave Sharpe
Editor: Mike Marts
Cover Art: Jim Calafiore
Publisher: Marvel Comics
The “Bump in the Night” storyline comes to its conclusion, and it’s one I have to admit I have my qualms about. On the plus side, Tony Bedard has finally brought this story around to the point where the Exiles themselves are critical to the plot and not just playing placeholder roles that could be assumed by virtually any superhero team in existence. The problem I have is with what seems to be something of a deus ex machina revelation about one of the characters that brings us to the climax and sets up the next storyline. On the other hand, I haven’t been reading this title since day one, so it’s possible that what struck me as a god in the machine is actually a plot point that’s been introduced before, and we just got a reminder of it this issue, and it’s that uncertainty that keeps me from judging more harshly.
The Exiles, as we recall, are on a world where Kulan Gath succeeded in transforming Manhattan into a medieval dictatorship, only to be overthrown by Zarathos, the demon that once formed Ghost Rider. The Exiles, along with Spider-Man and Magik, planned an assault on the demon last issue, only to be betrayed at the last minute. This issue is heavy on the action and the fantasy elements, and it wraps up with a very original interpretation of the Tallus’s stated mission and a big change for one of the characters that promises to have a major impact in the next storyline.
Jim Calafiore’s art, as always, is solid. He gets to do a lot of big, hairy monsters this issue, and he’s got a good feel for ‘em. I also must say, I really like his interpretation of Beak, who seems to slowly be coming into his own. One of the big complaints I’ve read about this run is that Bedard added the character to this title and then did nothing with him – I think it’s more a case of him using him very slowly. I hope he gets a chance in the spotlight soon.
Eventually I hope to fill in my early run of Exiles through trade paperbacks, but until then, I won’t know if the angle brought up in this issue is new or not. It’s not bad. I just wish I’d had the knowledge to see it coming.
Rating: 7/10
Exiles #55
Quick Rating: Very Good
Title: Bump in the Night Part I
The Exiles find themselves on a world trapped in the past – at the mercy of Kulan Gath!
Writer: Tony Bedard
Pencils: Jim Calafiore
Inks: Mark McKenna
Colors: JC
Letters: Dave Sharpe
Editor: Mike Marts
Cover Art: Jim Calafiore
Publisher: Marvel Comics
The Exiles have found themselves on a world mysteriously trapped back in medieval times – and they themselves have been transformed to match the world, their memories altered along with their appearance. Unsure of their purpose of their mission, they find an ally who can tell them what has stricken this world.
When Tony Bedard took over this title, he floundered for a while, but with last issue and this one I’m starting to feel like he’s finally begun to hit his stride. Last issue’s “butterfly effect” issue was quite clever, and this one too really starts to exercise the full potential of a title like this, with characters careening from one alternate reality to the next. Here we’re in a very bizarre, unusual setting with a really big mission that the Exiles themselves will really be able to interact in.
This book could be daunting, what with its relative dependence on Marvel continuity for stories, but that’s one of the major points in its favor as far as I’m concerned. When I was first reading comics if I hit a character or concept I was unfamiliar with, I didn’t whine or give up – I tried to pick up what I needed to know by context and asked around for the rest. I enjoyed everything a bit more as a result, and I miss books that show all of the vast pieces of the Marvel Universe and how they all interconnect. This book, She-Hulk and now New Thunderbolts are all going back to that sort of storytelling, and I consider that a very good thing.
Jim Calafiore comes back to the art chores this issue, and he does a good job on our Medieval Manhattan. With a few exceptions, this isn’t a superhero book as much as it is high fantasy, and the designs reflect that. For once, even our protagonists get a redesign too, and it works, particularly for Namora and the underused Beak.
I was unsure about this title for a while, but it’s definitely on an upswing.
Rating: 8/10









