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Exiles (2001 Series) #53

March 31, 2011 Leave a comment

October 8, 2004

Quick Rating: Fair
Title: Living Planet Part Two

Ego has come to Earth… and the Celestials follow!

Writer: Tony Bedard
Pencils: Jim Calafiore
Inks: Mark McKenna
Colors: JC
Letters: Dave Sharpe
Editor: Mike Marts
Cover Art: Mizuki Sakakibara
Publisher: Marvel Comics

Ego the Living Planet has seeded the Earth that the Exiles “blinked” into last issue. Now, with Reed Richards’ consciousness trying to keep the living Earth in check, the Celestials have come to our neck of the woods to take on Ego.

There’s really nothing wrong with this issue, in and of itself, but the real problem here is that it doesn’t really feel like an Exiles story. The team has a part to play, but it’s not a part that virtually any other superhero team couldn’t have played – even a team from this alternate Earth. Heck, with only a few minor modifications, this story could have taken place in the mainstream Marvel universe with no problems.

There are some good bits, though. For the first time since joining the team, Beak really plays an important role in this issue. (This will no doubt irritate the Beak-haters, but I don’t care, I like the guy.) Also, Bedard throws in some tidbits at the end that finally seem to indicate as to the direction he’s going to take this series in over the coming months. In fact, if you just read the letters page, you’ll find out exactly when the storyline will begin to play out. It just shouldn’t take so long, especially in a title that doesn’t really suffer from the usual problems of a “decompressed” comic.

Jim Calafiore’s artwork is quite good. I still enjoy seeing the alternate versions of regular Marvel heroes and villains, and in fact, wish we could have gotten some more of them this issue. He’s also good with the outer space scenes which are pretty vital to this story. Is this series has to have a “regular” fill-in artist, he’s as good a one as readers could hope for.

The title finally seems to be going somewhere. For some readers, though, that direction may have come a bit too late.

Rating: 6/10

Ghostbusters: The Other Side #3

March 31, 2011 Leave a comment

December 19, 2008

Ghostbusters: The Other Side #3 (IDW Publishing)
By Keith Champagne & Tom Nguyen

In Purgatory, Venkman leads Egon and Ray in battle against the spirits of the dead. Venkman has uncovered an operation to sneak ghosts out of the other side and back to the land of the living, and he’s rounded up an impressive, untouchable squad of assistants to fight back. Winston, meanwhile, may not want to go back at all — he’s found something on the other side that he’s long missed. Back on Earth, the ghost inhabiting Venkman’s body is settling in nicely, and has no intention of going back. This miniseries has been really impressive to me. Champagne is doing a great job with the characters, and there’s some especially good stuff here with Winston (whom I’ve always felt doesn’t get quite the same respect as the other three members of the team). Nguyen‘s art compliments a great script, and the package as a whole is a lot of fun. I hope this is enough to lead to more Ghostbusters projects in the future. If they’re as high-quality as this, they’ll be well worth it.
Rating: 8/10

Image United #1

March 31, 2011 Leave a comment

November 28, 2009

Image United #1 (Image Comics)
By Robert Kirkman, Erik Larsen, Rob Liefeld, Todd McFarlane, Whilce Portacio, Marc Silvestri & Jim Valentino

The long-awaited collaboration between the remaining six Image founders (or even all seven, if you got the Jim Lee variant cover) finally kicks off. The strange new hero, Fortress, is having visions of himself standing side-by-side with Youngblood, Spawn, Shadowhawk, Witchblade, Cyberforce, and the Savage Dragon, facing some terrible threat. As he tries to figure out what’s happening to him, Youngblood and the Dragon team up to face Spawn’s old sparring partner, Overt-Kill, on the streets of Chicago. To be honest, I wouldn’t have even considered getting this book if it weren’t scripted by Robert Kirkman, producer of most of Image’s best titles these days. Even with his stamp, this first issue was a disappointment. I expected things to be a bit cryptic, a bit of a puzzle as to why, exactly, all this disparate heroes are being drawn together, but the story in general and Fortress himself, as the narrator, are so cryptic that I quickly finding myself losing interest. It doesn’t help that, with the exception of Shadowhawk, none of these are characters I’ve ever had any deep affection for to begin with. On the plus side, the bizarre jam-style of the artwork actually succeeds pretty well. Each of the six creators is doing the artwork for their specific characters, meaning you can see up to all six of them working on one page if all the characters are there. The styles don’t clash as much as one would expect, and while you can certainly tell that the artists change frequently, it doesn’t really hurt the story. The trouble is, there isn’t really enough story here yet to be in danger. If that doesn’t change with issue #2, I doubt I’ll be back for issue #3.
Rating: 5/10

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